SCSI CD-Rom drive : Program core and ingame graphics.Ĭonversion Notes : All games can be converted to latest versions. ![]() Storage Media : Combination of CD's, DVD's, Roms and Harddrive with a small ROM cartridge for protection. Other Features : custom geometry engine, custom polygon engine, MJPEG decoder Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scrollĬolours : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)ĭisplay notes : Display is composite TV so can use unlimited colors, but system uses CLUT due to overlay graphics only use 16k colors for background animation and 256 colours for flames and demo. Graphical Processor : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling) Main CPU : R3000A 32 bit RISC processor, Clock - 33.8688MHz, Operating performance - 30 MIPS, Instruction Cache - 4KBĪdditional Sound Chips : Playstation SPU, 24 Channels, 44.1KHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments. ![]() ![]() Hardware Notes : Playstation based but not system 573.
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